47#ifndef vtkAnimationCue_h
48#define vtkAnimationCue_h
50#include "vtkCommonCoreModule.h"
86 vtkGetMacro(TimeMode,
int);
102 vtkSetMacro(StartTime,
double);
103 vtkGetMacro(StartTime,
double);
116 vtkSetMacro(EndTime,
double);
117 vtkGetMacro(EndTime,
double);
138 virtual void Tick(
double currenttime,
double deltatime,
double clocktime);
159 vtkGetMacro(AnimationTime,
double);
168 vtkGetMacro(DeltaTime,
double);
178 vtkGetMacro(ClockTime,
double);
183 TIMEMODE_NORMALIZED = 0,
184 TIMEMODE_RELATIVE = 1
221 virtual void TickInternal(
double currenttime,
double deltatime,
double clocktime);
~vtkAnimationCue() override
void SetTimeModeToRelative()
Get/Set the time mode.
void SetTimeModeToNormalized()
Get/Set the time mode.
virtual void StartCueInternal()
These are the internal methods that actually trigger they corresponding events.
virtual void EndCueInternal()
These are the internal methods that actually trigger they corresponding events.
virtual void Initialize()
Called when the playing of the scene begins.
virtual void Finalize()
Called when the scene reaches the end.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
int CueState
Current state of the Cue.
static vtkAnimationCue * New()
virtual void TickInternal(double currenttime, double deltatime, double clocktime)
These are the internal methods that actually trigger they corresponding events.
virtual void SetTimeMode(int mode)
Get/Set the time mode.
virtual void Tick(double currenttime, double deltatime, double clocktime)
Indicates a tick or point in time in the animation.
a simple class to control print indentation
abstract base class for most VTK objects