48#ifndef vtkBorderRepresentation_h
49#define vtkBorderRepresentation_h
52#include "vtkInteractionWidgetsModule.h"
93 vtkViewportCoordinateMacro(Position2);
129 vtkSetClampMacro(ShowVerticalBorder,
int, BORDER_OFF, BORDER_ACTIVE);
130 vtkGetMacro(ShowVerticalBorder,
int);
138 vtkSetClampMacro(ShowHorizontalBorder,
int, BORDER_OFF, BORDER_ACTIVE);
139 vtkGetMacro(ShowHorizontalBorder,
int);
188 vtkSetVector2Macro(MinimumNormalizedViewportSize,
double);
189 vtkGetVector2Macro(MinimumNormalizedViewportSize,
double);
200 vtkSetVector2Macro(MinimumSize,
int);
201 vtkGetVector2Macro(MinimumSize,
int);
202 vtkSetVector2Macro(MaximumSize,
int);
203 vtkGetVector2Macro(MaximumSize,
int);
214 vtkSetClampMacro(Tolerance,
int, 1, 10);
215 vtkGetMacro(Tolerance,
int);
223 vtkGetVectorMacro(SelectionPoint,
double, 2);
253 vtkSetClampMacro(InteractionState,
int, 0, AdjustingE3);
297 vtkSetVector3Macro(BorderColor,
double);
298 vtkGetVector3Macro(BorderColor,
double);
307 vtkGetMacro(BorderThickness,
float);
319 vtkSetClampMacro(CornerRadiusStrength,
double, 0.0, 1.0);
320 vtkGetMacro(CornerRadiusStrength,
double);
329 vtkSetClampMacro(CornerResolution,
int, 0, 1000);
330 vtkGetMacro(CornerResolution,
int);
338 vtkSetVector3Macro(PolygonColor,
double);
339 vtkGetVector3Macro(PolygonColor,
double);
347 vtkSetClampMacro(PolygonOpacity,
double, 0.0, 1.0);
348 vtkGetMacro(PolygonOpacity,
double);
370 int ShowVerticalBorder = BORDER_ON;
371 int ShowHorizontalBorder = BORDER_ON;
378 double SelectionPoint[2] = { 0.0, 0.0 };
395 double StartPosition[2];
411 double MinimumNormalizedViewportSize[2] = { 0.0, 0.0 };
412 int MinimumSize[2] = { 1, 1 };
416 double BorderColor[3] = { 1.0, 1.0, 1.0 };
417 float BorderThickness = 1.0;
418 double CornerRadiusStrength = 0.0;
419 int CornerResolution = 20;
422 double PolygonColor[3] = { 1.0, 1.0, 1.0 };
423 double PolygonOpacity = 0.0;
a actor that draws 2D data
represent a vtkBorderWidget
virtual void GetSize(double size[2])
Subclasses should implement these methods.
void SetPolygonRGBA(double r, double g, double b, double a)
Convenience method to set the background color and the opacity at once.
void GetPolygonRGBA(double rgba[4])
Convenience method to get the background color and the opacity at once.
vtkNew< vtkProperty2D > BorderProperty
int RenderTranslucentPolygonalGeometry(vtkViewport *) override
These methods are necessary to make this representation behave as a vtkProp.
virtual int GetShowBorderMinValue()
Specify when and if the border should appear.
vtkNew< vtkPolyDataMapper2D > BWMapperEdges
void GetPolygonRGBA(double &r, double &g, double &b, double &a)
Convenience method to set the background color and the opacity at once.
vtkNew< vtkActor2D > BWActorPolygon
void SetShowBorderToActive()
Specify when and if the border should appear.
_InteractionState
Define the various states that the representation can be in.
void WidgetInteraction(double eventPos[2]) override
Subclasses should implement these methods.
void GetActors2D(vtkPropCollection *) override
These methods are necessary to make this representation behave as a vtkProp.
void SetBWActorDisplayOverlay(bool)
~vtkBorderRepresentation() override
static vtkBorderRepresentation * New()
Instantiate this class.
vtkNew< vtkCoordinate > PositionCoordinate
void ComputeRoundCorners()
Create all 4 round corners with the specified radius and resolution.
vtkBorderRepresentation()
vtkNew< vtkCoordinate > Position2Coordinate
virtual void NegotiateLayout()
vtkTypeBool HasTranslucentPolygonalGeometry() override
These methods are necessary to make this representation behave as a vtkProp.
int ComputeInteractionState(int X, int Y, int modify=0) override
Subclasses should implement these methods.
void SetShowBorderToOn()
Specify when and if the border should appear.
virtual void SetShowBorder(int border)
Specify when and if the border should appear.
void StartWidgetInteraction(double eventPos[2]) override
Subclasses should implement these methods.
vtkNew< vtkProperty2D > PolygonProperty
vtkNew< vtkTransform > BWTransform
int RenderOpaqueGeometry(vtkViewport *) override
These methods are necessary to make this representation behave as a vtkProp.
virtual int GetShowBorderMaxValue()
Specify when and if the border should appear.
void PrintSelf(ostream &os, vtkIndent indent) override
Define standard methods.
vtkNew< vtkPoints > BWPoints
vtkNew< vtkPolyDataMapper2D > BWMapperPolygon
int RenderOverlay(vtkViewport *) override
These methods are necessary to make this representation behave as a vtkProp.
void BuildRepresentation() override
Subclasses should implement these methods.
void ComputeOneRoundCorner(vtkCellArray *polys, vtkPoints *points, const double radius, vtkIdType xPt, vtkIdType yPt, const double startAngle)
Create a quarter circle centered in point[idCenterX].x, point[idCenterY].y), of radius 'radius' with ...
virtual int GetShowBorder()
Specify when and if the border should appear.
vtkNew< vtkPolyData > PolyDataEdges
void SetPolygonRGBA(double rgba[4])
Convenience method to set the background color and the opacity at once.
vtkNew< vtkActor2D > BWActorEdges
vtkNew< vtkTransformPolyDataFilter > BWTransformFilter
vtkNew< vtkPolyData > BWPolyData
void SetShowBorderToOff()
Specify when and if the border should appear.
vtkNew< vtkPolyData > PolyDataPolygon
void ReleaseGraphicsResources(vtkWindow *) override
These methods are necessary to make this representation behave as a vtkProp.
vtkMTimeType GetMTime() override
Return the MTime of this object.
virtual void UpdateShowBorder()
object to represent cell connectivity
a simple class to control print indentation
represent and manipulate 3D points
draw vtkPolyData onto the image plane
concrete dataset represents vertices, lines, polygons, and triangle strips
represent surface properties of a 2D image
abstract specification for Viewports
window superclass for vtkRenderWindow
vtkTypeUInt32 vtkMTimeType