VTK  9.1.0
vtkCameraOrientationWidget.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkCameraOrientationWidget.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
64#ifndef vtkCameraOrientationWidget_h
65#define vtkCameraOrientationWidget_h
66
67#include "vtkAbstractWidget.h"
68#include "vtkInteractionWidgetsModule.h" // needed for export macro
69#include "vtkWeakPointer.h" // for weak pointer ivar
70
73class vtkRenderer;
74
75class VTKINTERACTIONWIDGETS_EXPORT vtkCameraOrientationWidget : public vtkAbstractWidget
76{
77public:
80 void PrintSelf(ostream& os, vtkIndent indent) override;
81
83
87 vtkSetMacro(Animate, bool);
88 vtkGetMacro(Animate, bool);
89 vtkBooleanMacro(Animate, bool);
91
93
96 vtkSetClampMacro(AnimatorTotalFrames, int, 2, VTK_INT_MAX);
97 vtkGetMacro(AnimatorTotalFrames, int);
99
104
109
111
121
122protected:
124 ~vtkCameraOrientationWidget() override = default;
125
126 // These methods handle events
127 void ComputeWidgetState(int X, int Y, int modify = 0);
131
132 // These control the representation and parent renderer's camera.
133 void OrientParentCamera(double back[3], double up[3]);
135 void InterpolateCamera(int t);
136
137 // Manage the state of the widget
138 enum class WidgetStateType : int
139 {
140 Inactive, // mouse is not over the widget, none of the handles are selected.
141 Hot, // mouse is over the widget but none of the handles are selected
142 Active // any one handle is selected, representation could be rotating.
143 };
144 WidgetStateType WidgetState = WidgetStateType::Inactive;
145
147
148 // Store camera interpolations.
150
151 bool Animate = true;
152 int AnimatorTotalFrames = 20;
153
154 int ResizeObserverTag = -1;
155
156private:
158 void operator=(const vtkCameraOrientationWidget&) = delete;
159};
160
161#endif
define the API for widget / widget representation
interpolate a series of cameras to update a new camera
a 3D axes representation for interactive widgets
A widget to manipulate vtkCameraOrientationWidget.
vtkWeakPointer< vtkRenderer > ParentRenderer
vtkNew< vtkCameraInterpolator > CameraInterpolator
~vtkCameraOrientationWidget() override=default
static void SelectAction(vtkAbstractWidget *)
void PrintSelf(ostream &os, vtkIndent indent) override
Standard macros implementing standard VTK methods.
static void MoveAction(vtkAbstractWidget *)
void CreateDefaultRepresentation() override
Create a vtkCameraOrientationRepresentation.
static void EndSelectAction(vtkAbstractWidget *)
void ComputeWidgetState(int X, int Y, int modify=0)
void SetParentRenderer(vtkRenderer *renderer)
This widget shows and manipulates the orientation of the parent renderer's active camera.
void OrientParentCamera(double back[3], double up[3])
vtkRenderer * GetParentRenderer()
This widget shows and manipulates the orientation of the parent renderer's active camera.
static vtkCameraOrientationWidget * New()
void SquareResize()
Fits the widget's renderer to a square viewport.
a simple class to control print indentation
Definition: vtkIndent.h:43
abstract specification for renderers
Definition: vtkRenderer.h:73
#define VTK_INT_MAX
Definition: vtkType.h:155