VTK  9.1.0
vtkContextScene.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkContextScene.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
15
35#ifndef vtkContextScene_h
36#define vtkContextScene_h
37
38#include "vtkObject.h"
39#include "vtkRenderingContext2DModule.h" // For export macro
40#include "vtkVector.h" // For vtkVector return type.
41#include "vtkWeakPointer.h" // Needed for weak pointer to the window.
42
43class vtkContext2D;
45class vtkTransform2D;
50
52
53class vtkRenderer;
55
56class VTKRENDERINGCONTEXT2D_EXPORT vtkContextScene : public vtkObject
57{
58public:
59 vtkTypeMacro(vtkContextScene, vtkObject);
60 void PrintSelf(ostream& os, vtkIndent indent) override;
61
66
70 virtual bool Paint(vtkContext2D* painter);
71
76 unsigned int AddItem(vtkAbstractContextItem* item);
77
84
90 bool RemoveItem(unsigned int index);
91
97
101 unsigned int GetNumberOfItems();
102
107
112
114
117 vtkGetObjectMacro(AnnotationLink, vtkAnnotationLink);
119
121
124 vtkSetVector2Macro(Geometry, int);
126
128
131 vtkGetVector2Macro(Geometry, int);
133
135
138 vtkSetMacro(UseBufferId, bool);
140
142
145 vtkGetMacro(UseBufferId, bool);
147
151 virtual int GetViewWidth();
152
156 virtual int GetViewHeight();
157
162
167
169
174 vtkSetMacro(ScaleTiles, bool);
175 vtkGetMacro(ScaleTiles, bool);
176 vtkBooleanMacro(ScaleTiles, bool);
178
186
188
192 virtual void SetRenderer(vtkRenderer* renderer);
195
197
202 void SetDirty(bool isDirty);
203 bool GetDirty() const;
205
210
217
224
228 virtual void SetTransform(vtkTransform2D* transform);
229
234
238 bool HasTransform() { return this->Transform != nullptr; }
239
246
252
256 enum
257 {
258 SELECTION_NONE = 0,
262 SELECTION_TOGGLE
263 };
264
265protected:
268
272 virtual bool ProcessSelectionEvent(unsigned int rect[5]);
273
277 virtual bool MouseMoveEvent(const vtkContextMouseEvent& event);
278
282 virtual bool ButtonPressEvent(const vtkContextMouseEvent& event);
283
287 virtual bool ButtonReleaseEvent(const vtkContextMouseEvent& event);
288
292 virtual bool DoubleClickEvent(const vtkContextMouseEvent& event);
293
297 virtual bool MouseWheelEvent(int delta, const vtkContextMouseEvent& event);
298
302 virtual bool KeyPressEvent(const vtkContextKeyEvent& keyEvent);
303
307 virtual bool KeyReleaseEvent(const vtkContextKeyEvent& keyEvent);
308
313 virtual void PaintIds();
314
319
324
326
327 // Store the chart dimensions - width, height of scene in pixels
328 int Geometry[2];
329
335
337
340 class Private;
341 Private* Storage;
343
350
352
354
357
359
362
364
369
370private:
371 vtkContextScene(const vtkContextScene&) = delete;
372 void operator=(const vtkContextScene&) = delete;
373
374 typedef bool (vtkAbstractContextItem::*MouseEvents)(const vtkContextMouseEvent&);
375 bool ProcessItem(
376 vtkAbstractContextItem* cur, const vtkContextMouseEvent& event, MouseEvents eventPtr);
377 void EventCopy(const vtkContextMouseEvent& event);
378};
379
380#endif // vtkContextScene_h
2D array of ids, used for picking.
base class for items that are part of a vtkContextScene.
Class for drawing 2D primitives to a graphical context.
Definition: vtkContext2D.h:63
An interactor for chart views.
data structure to represent key events.
data structure to represent mouse events.
Private implementation for scene/items.
Provides a 2D scene for vtkContextItem objects.
unsigned int AddItem(vtkAbstractContextItem *item)
Add child items to this item.
~vtkContextScene() override
bool RemoveItem(vtkAbstractContextItem *item)
Remove child item from this item.
virtual void SetTransform(vtkTransform2D *transform)
Set the transform for the scene.
virtual bool MouseWheelEvent(int delta, const vtkContextMouseEvent &event)
Process a mouse wheel event where delta is the movement forward or back.
virtual void SetAnnotationLink(vtkAnnotationLink *link)
Set the vtkAnnotationLink for the chart.
void ClearItems()
Remove all child items from this item.
vtkWeakPointer< vtkRenderer > Renderer
vtkAnnotationLink * AnnotationLink
virtual void PaintIds()
Paint the scene in a special mode to build a cache for picking.
void SetDirty(bool isDirty)
Inform the scene that something changed that requires a repaint of the scene.
unsigned int GetNumberOfItems()
Get the number of child items.
vtkAbstractContextBufferId * BufferId
void UpdateBufferId()
Make sure the buffer id used for picking is up-to-date.
virtual bool KeyPressEvent(const vtkContextKeyEvent &keyEvent)
Process a key press event.
virtual int GetViewHeight()
Get the height of the view.
bool RemoveItem(unsigned int index)
Remove child item from this item.
vtkWeakPointer< vtkContext2D > LastPainter
vtkWeakPointer< vtkContext2D > GetLastPainter()
Last painter used.
vtkVector2i GetLogicalTileScale()
The tile scale of the target vtkRenderWindow.
vtkTransform2D * GetTransform()
Get the transform for the scene.
bool GetDirty() const
Inform the scene that something changed that requires a repaint of the scene.
vtkAbstractContextBufferId * GetBufferId()
Return buffer id.
int GetSceneHeight()
Get the height of the scene.
vtkAbstractContextItem * GetPickedItem()
Return the item under the mouse.
virtual bool Paint(vtkContext2D *painter)
Paint event for the chart, called whenever the chart needs to be drawn.
void ReleaseGraphicsResources()
Release graphics resources hold by the scene.
virtual bool DoubleClickEvent(const vtkContextMouseEvent &event)
Process a mouse button double click event.
virtual void SetRenderer(vtkRenderer *renderer)
This should not be necessary as the context view should take care of rendering.
vtkAbstractContextItem * GetItem(unsigned int index)
Get the item at the specified index.
virtual vtkRenderer * GetRenderer()
This should not be necessary as the context view should take care of rendering.
virtual int GetViewWidth()
Get the width of the view.
void TestBufferIdSupport()
Test if BufferId is supported by the OpenGL context.
vtkContextScenePrivate * Children
This structure provides a list of children, along with convenience functions to paint the children et...
bool HasTransform()
Check whether the scene has a transform.
virtual bool ProcessSelectionEvent(unsigned int rect[5])
Process a rubber band selection event.
int GetSceneWidth()
Get the width of the scene.
virtual bool MouseMoveEvent(const vtkContextMouseEvent &event)
Process a mouse move event.
vtkIdType GetPickedItem(int x, int y)
Return the item id under mouse cursor at position (x,y).
vtkTransform2D * Transform
The scene level transform.
virtual bool ButtonPressEvent(const vtkContextMouseEvent &event)
Process a mouse button press event.
virtual bool KeyReleaseEvent(const vtkContextKeyEvent &keyEvent)
Process a key release event.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkContextScene * New()
Creates a 2D Painter object.
virtual bool ButtonReleaseEvent(const vtkContextMouseEvent &event)
Process a mouse button release event.
a simple class to control print indentation
Definition: vtkIndent.h:43
abstract base class for most VTK objects
Definition: vtkObject.h:63
abstract specification for renderers
Definition: vtkRenderer.h:73
describes linear transformations via a 3x3 matrix
Some derived classes for the different vectors commonly used.
Definition: vtkVector.h:428
@ Transform
Definition: vtkX3D.h:47
@ index
Definition: vtkX3D.h:252
int vtkIdType
Definition: vtkType.h:332