VTK  9.1.0
vtkLabeledDataMapper.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkLabeledDataMapper.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
57#ifndef vtkLabeledDataMapper_h
58#define vtkLabeledDataMapper_h
59
60#include "vtkMapper2D.h"
61#include "vtkRenderingLabelModule.h" // For export macro
62
63#include <cassert> // For assert macro
64
65class vtkDataObject;
66class vtkDataSet;
67class vtkTextMapper;
68class vtkTextProperty;
69class vtkTransform;
70
71#define VTK_LABEL_IDS 0
72#define VTK_LABEL_SCALARS 1
73#define VTK_LABEL_VECTORS 2
74#define VTK_LABEL_NORMALS 3
75#define VTK_LABEL_TCOORDS 4
76#define VTK_LABEL_TENSORS 5
77#define VTK_LABEL_FIELD_DATA 6
78
79class VTKRENDERINGLABEL_EXPORT vtkLabeledDataMapper : public vtkMapper2D
80{
81public:
87
89 void PrintSelf(ostream& os, vtkIndent indent) override;
90
92
104 vtkSetStringMacro(LabelFormat);
105 vtkGetStringMacro(LabelFormat);
107
109
116 vtkSetMacro(LabeledComponent, int);
117 vtkGetMacro(LabeledComponent, int);
119
121
124 vtkSetMacro(ComponentSeparator, char);
125 vtkGetMacro(ComponentSeparator, char);
127
129
134 void SetFieldDataArray(int arrayIndex);
135 vtkGetMacro(FieldDataArray, int);
137
139
144 void SetFieldDataName(const char* arrayName);
145 vtkGetStringMacro(FieldDataName);
147
152
158
160
166 vtkSetMacro(LabelMode, int);
167 vtkGetMacro(LabelMode, int);
168 void SetLabelModeToLabelIds() { this->SetLabelMode(VTK_LABEL_IDS); }
169 void SetLabelModeToLabelScalars() { this->SetLabelMode(VTK_LABEL_SCALARS); }
170 void SetLabelModeToLabelVectors() { this->SetLabelMode(VTK_LABEL_VECTORS); }
171 void SetLabelModeToLabelNormals() { this->SetLabelMode(VTK_LABEL_NORMALS); }
172 void SetLabelModeToLabelTCoords() { this->SetLabelMode(VTK_LABEL_TCOORDS); }
173 void SetLabelModeToLabelTensors() { this->SetLabelMode(VTK_LABEL_TENSORS); }
176
178
189
191
194 void RenderOpaqueGeometry(vtkViewport* viewport, vtkActor2D* actor) override;
195 void RenderOverlay(vtkViewport* viewport, vtkActor2D* actor) override;
197
202
204
207 vtkGetObjectMacro(Transform, vtkTransform);
210
213 {
214 WORLD = 0,
215 DISPLAY = 1
217 };
218
220
224 vtkGetMacro(CoordinateSystem, int);
225 vtkSetClampMacro(CoordinateSystem, int, WORLD, DISPLAY);
226 void CoordinateSystemWorld() { this->SetCoordinateSystem(vtkLabeledDataMapper::WORLD); }
227 void CoordinateSystemDisplay() { this->SetCoordinateSystem(vtkLabeledDataMapper::DISPLAY); }
229
234
236
239 vtkGetMacro(NumberOfLabels, int);
241
243
246 void GetLabelPosition(int label, double pos[3])
247 {
248 assert("label index range" && label >= 0 && label < this->NumberOfLabels);
249 pos[0] = this->LabelPositions[3 * label];
250 pos[1] = this->LabelPositions[3 * label + 1];
251 pos[2] = this->LabelPositions[3 * label + 2];
252 }
254
258 const char* GetLabelText(int label);
259
260protected:
263
265
272
274
276
282
284
285 void AllocateLabels(int numLabels);
288
289 class Internals;
290 Internals* Implementation;
291
292private:
294 void operator=(const vtkLabeledDataMapper&) = delete;
295};
296
297#endif
a actor that draws 2D data
Definition: vtkActor2D.h:49
general representation of visualization data
Definition: vtkDataObject.h:69
abstract class to specify dataset behavior
Definition: vtkDataSet.h:66
a simple class to control print indentation
Definition: vtkIndent.h:43
Store vtkAlgorithm input/output information.
draw text labels at dataset points
void SetFieldDataName(const char *arrayName)
Set/Get the name of the field data array to label.
virtual void SetLabelTextProperty(vtkTextProperty *p, int type)
Set/Get the text property.
void RenderOpaqueGeometry(vtkViewport *viewport, vtkActor2D *actor) override
Draw the text to the screen at each input point.
void CoordinateSystemWorld()
Set/get the coordinate system used for output labels.
void SetLabelModeToLabelIds()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors,...
virtual void SetInputData(vtkDataObject *)
Set the input dataset to the mapper.
void SetLabelModeToLabelVectors()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors,...
void SetLabelModeToLabelNormals()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors,...
void SetLabelModeToLabelTensors()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors,...
vtkTextMapper ** TextMappers
virtual vtkTextProperty * GetLabelTextProperty()
Set/Get the text property.
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.
void AllocateLabels(int numLabels)
virtual void SetLabelTextProperty(vtkTextProperty *p)
Set/Get the text property.
vtkDataSet * GetInput()
Use GetInputDataObject() to get the input data object for composite datasets.
int FillInputPortInformation(int, vtkInformation *) override
Fill the input port information objects for this algorithm.
void SetLabelModeToLabelTCoords()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors,...
static vtkLabeledDataMapper * New()
Instantiate object with %%-#6.3g label format.
void SetLabelModeToLabelScalars()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors,...
void SetFieldDataArray(int arrayIndex)
Set/Get the field data array to label.
const char * GetLabelText(int label)
Return the text for the requested label.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void SetLabelModeToLabelFieldData()
Specify which data to plot: IDs, scalars, vectors, normals, texture coords, tensors,...
vtkMTimeType GetMTime() override
Return the modified time for this object.
void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor) override
Draw the text to the screen at each input point.
~vtkLabeledDataMapper() override
void SetTransform(vtkTransform *t)
The transform to apply to the labels before mapping to 2D.
virtual vtkTextProperty * GetLabelTextProperty(int type)
Set/Get the text property.
void BuildLabelsInternal(vtkDataSet *)
void GetLabelPosition(int label, double pos[3])
Return the position of the requested label.
void CoordinateSystemDisplay()
Set/get the coordinate system used for output labels.
Coordinates
Coordinate systems that output dataset may use.
@ DISPLAY
Output 2-D display coordinates for each label anchor (3 components but only 2 are significant).
@ WORLD
Output 3-D world-space coordinates for each label anchor.
abstract class specifies interface for objects which render 2D actors
Definition: vtkMapper2D.h:36
2D text annotation
Definition: vtkTextMapper.h:57
represent text properties.
record modification and/or execution time
Definition: vtkTimeStamp.h:42
describes linear transformations via a 4x4 matrix
Definition: vtkTransform.h:64
abstract specification for Viewports
Definition: vtkViewport.h:56
window superclass for vtkRenderWindow
Definition: vtkWindow.h:45
@ Transform
Definition: vtkX3D.h:47
@ type
Definition: vtkX3D.h:522
#define VTK_LABEL_TENSORS
#define VTK_LABEL_TCOORDS
#define VTK_LABEL_VECTORS
#define VTK_LABEL_SCALARS
#define VTK_LABEL_FIELD_DATA
#define VTK_LABEL_IDS
#define VTK_LABEL_NORMALS
vtkTypeUInt32 vtkMTimeType
Definition: vtkType.h:287