84#ifndef vtkPlaneWidget_h
85#define vtkPlaneWidget_h
87#include "vtkInteractionWidgetsModule.h"
104#define VTK_PLANE_OFF 0
105#define VTK_PLANE_OUTLINE 1
106#define VTK_PLANE_WIREFRAME 2
107#define VTK_PLANE_SURFACE 3
109#define VTK_PLANE_ZERO_THRESHOLD (std::numeric_limits<double>::min() * 1000)
130 double xmin,
double xmax,
double ymin,
double ymax,
double zmin,
double zmax)
override
151 void GetOrigin(
double xyz[3]);
158 void SetPoint1(
double x,
double y,
double z);
159 void SetPoint1(
double x[3]);
161 void GetPoint1(
double xyz[3]);
168 void SetPoint2(
double x,
double y,
double z);
169 void SetPoint2(
double x[3]);
171 void GetPoint2(
double xyz[3]);
178 void SetCenter(
double x,
double y,
double z);
179 void SetCenter(
double x[3]);
181 void GetCenter(
double xyz[3]);
188 void SetNormal(
double x,
double y,
double z);
189 void SetNormal(
double x[3]);
191 void GetNormal(
double xyz[3]);
204 vtkGetMacro(Representation,
int);
302 vtkObject*
object,
unsigned long event,
void* clientdata,
void* calldata);
374 void Rotate(
int X,
int Y,
double* p1,
double* p2,
double* vpn);
375 void Spin(
double* p1,
double* p2);
376 void Scale(
double* p1,
double* p2,
int X,
int Y);
378 void Push(
double* p1,
double* p2);
represents an object (geometry & properties) in a rendered scene
ray-cast cell picker for all kinds of Prop3Ds
a simple class to control print indentation
create a line defined by two end points
abstract base class for most VTK objects
create an array of quadrilaterals located in a plane
perform various plane computations
represent and manipulate 3D points
Superclass for algorithms that produce only polydata as output.
map vtkPolyData to graphics primitives
concrete dataset represents vertices, lines, polygons, and triangle strips
abstract superclass for all actors, volumes and annotations
represent surface properties of a geometric object
create a polygonal sphere centered at the origin
#define VTK_SIZEHINT(...)