VTK  9.1.0
vtkPolyDataMapper.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkPolyDataMapper.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
34#ifndef vtkPolyDataMapper_h
35#define vtkPolyDataMapper_h
36
37#include "vtkMapper.h"
38#include "vtkRenderingCoreModule.h" // For export macro
39//#include "vtkTexture.h" // used to include texture unit enum.
40
41class vtkPolyData;
42class vtkRenderer;
43class vtkRenderWindow;
44
45class VTKRENDERINGCORE_EXPORT vtkPolyDataMapper : public vtkMapper
46{
47public:
50 void PrintSelf(ostream& os, vtkIndent indent) override;
51
55 virtual void RenderPiece(vtkRenderer*, vtkActor*){};
56
60 void Render(vtkRenderer* ren, vtkActor* act) override;
61
63
69
71
74 void Update(int port) override;
75 void Update() override;
76 vtkTypeBool Update(int port, vtkInformationVector* requests) override;
77 vtkTypeBool Update(vtkInformation* requests) override;
79
81
84 vtkSetMacro(Piece, int);
85 vtkGetMacro(Piece, int);
86 vtkSetMacro(NumberOfPieces, int);
87 vtkGetMacro(NumberOfPieces, int);
88 vtkSetMacro(NumberOfSubPieces, int);
89 vtkGetMacro(NumberOfSubPieces, int);
91
93
96 vtkSetMacro(GhostLevel, int);
97 vtkGetMacro(GhostLevel, int);
99
101
109 vtkSetMacro(SeamlessU, bool);
110 vtkGetMacro(SeamlessU, bool);
111 vtkBooleanMacro(SeamlessU, bool);
112 vtkSetMacro(SeamlessV, bool);
113 vtkGetMacro(SeamlessV, bool);
114 vtkBooleanMacro(SeamlessV, bool);
116
121 double* GetBounds() VTK_SIZEHINT(6) override;
122 void GetBounds(double bounds[6]) override { this->Superclass::GetBounds(bounds); }
123
128
141 virtual void MapDataArrayToVertexAttribute(const char* vertexAttributeName,
142 const char* dataArrayName, int fieldAssociation, int componentno = -1);
143
144 // Specify a data array to use as the texture coordinate
145 // for a named texture. See vtkProperty.h for how to
146 // name textures.
148 const char* textureName, const char* dataArrayName, int fieldAssociation, int componentno = -1);
149
153 virtual void RemoveVertexAttributeMapping(const char* vertexAttributeName);
154
159
165
166protected:
168 ~vtkPolyDataMapper() override = default;
169
175 virtual void ComputeBounds();
176
177 int Piece;
181 bool SeamlessU, SeamlessV;
182
184
185private:
186 vtkPolyDataMapper(const vtkPolyDataMapper&) = delete;
187 void operator=(const vtkPolyDataMapper&) = delete;
188};
189
190#endif
virtual double * GetBounds()=0
Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax,...
abstract class specifies interface to map data
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:55
a simple class to control print indentation
Definition: vtkIndent.h:43
Store zero or more vtkInformation instances.
Store vtkAlgorithm input/output information.
abstract class specifies interface to map data to graphics primitives
Definition: vtkMapper.h:91
map vtkPolyData to graphics primitives
virtual void MapDataArrayToVertexAttribute(const char *vertexAttributeName, const char *dataArrayName, int fieldAssociation, int componentno=-1)
Select a data array from the point/cell data and map it to a generic vertex attribute.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void RemoveAllVertexAttributeMappings()
Remove all vertex attributes.
void ShallowCopy(vtkAbstractMapper *m) override
Make a shallow copy of this mapper.
vtkTypeBool ProcessRequest(vtkInformation *, vtkInformationVector **, vtkInformationVector *) override
see vtkAlgorithm for details
void Update(int port) override
Bring this algorithm's outputs up-to-date.
virtual void MapDataArrayToMultiTextureAttribute(const char *textureName, const char *dataArrayName, int fieldAssociation, int componentno=-1)
virtual void RemoveVertexAttributeMapping(const char *vertexAttributeName)
Remove a vertex attribute mapping.
void Render(vtkRenderer *ren, vtkActor *act) override
This calls RenderPiece (in a for loop if streaming is necessary).
double * GetBounds() override
Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax,...
vtkTypeBool Update(vtkInformation *requests) override
Bring this algorithm's outputs up-to-date.
vtkTypeBool Update(int port, vtkInformationVector *requests) override
Bring this algorithm's outputs up-to-date.
~vtkPolyDataMapper() override=default
void Update() override
Bring this algorithm's outputs up-to-date.
virtual void RenderPiece(vtkRenderer *, vtkActor *)
Implemented by sub classes.
void SetInputData(vtkPolyData *in)
Specify the input data to map.
int FillInputPortInformation(int, vtkInformation *) override
Fill the input port information objects for this algorithm.
vtkPolyData * GetInput()
Specify the input data to map.
virtual void ComputeBounds()
Called in GetBounds().
static vtkPolyDataMapper * New()
concrete dataset represents vertices, lines, polygons, and triangle strips
Definition: vtkPolyData.h:95
create a window for renderers to draw into
abstract specification for renderers
Definition: vtkRenderer.h:73
void GetBounds(T a, double bds[6])
@ port
Definition: vtkX3D.h:453
std::map< DataSetType, DataSet > Piece
Definition: VTXTypes.h:54
int vtkTypeBool
Definition: vtkABI.h:69
#define VTK_SIZEHINT(...)