VTK  9.1.0
vtkRenderStepsPass.h
Go to the documentation of this file.
1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkRenderStepsPass.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
42#ifndef vtkRenderStepsPass_h
43#define vtkRenderStepsPass_h
44
45#include "vtkRenderPass.h"
46#include "vtkRenderingOpenGL2Module.h" // For export macro
47
48class vtkSequencePass;
49class vtkCameraPass;
50
51class VTKRENDERINGOPENGL2_EXPORT vtkRenderStepsPass : public vtkRenderPass
52{
53public:
56 void PrintSelf(ostream& os, vtkIndent indent) override;
57
62 void Render(const vtkRenderState* s) override;
63
70
72
75 vtkGetObjectMacro(CameraPass, vtkCameraPass);
78
80
83 vtkGetObjectMacro(LightsPass, vtkRenderPass);
86
88
91 vtkGetObjectMacro(OpaquePass, vtkRenderPass);
94
96
99 vtkGetObjectMacro(TranslucentPass, vtkRenderPass);
102
104
107 vtkGetObjectMacro(VolumetricPass, vtkRenderPass);
110
112
115 vtkGetObjectMacro(OverlayPass, vtkRenderPass);
118
120
123 vtkGetObjectMacro(PostProcessPass, vtkRenderPass);
126
127protected:
130
139
140private:
141 vtkRenderStepsPass(const vtkRenderStepsPass&) = delete;
142 void operator=(const vtkRenderStepsPass&) = delete;
143};
144
145#endif
Implement the camera render pass.
Definition: vtkCameraPass.h:48
a simple class to control print indentation
Definition: vtkIndent.h:43
Perform part of the rendering of a vtkRenderer.
Definition: vtkRenderPass.h:57
Context in which a vtkRenderPass will render.
Execute render passes sequentially.
vtkRenderPass * OpaquePass
vtkSequencePass * SequencePass
static vtkRenderStepsPass * New()
vtkRenderPass * LightsPass
vtkRenderPass * TranslucentPass
vtkRenderPass * OverlayPass
vtkRenderPass * VolumetricPass
void SetLightsPass(vtkRenderPass *)
Get the RenderPass used for the Lights Step.
~vtkRenderStepsPass() override
void SetCameraPass(vtkCameraPass *)
Get the RenderPass used for the Camera Step.
void ReleaseGraphicsResources(vtkWindow *w) override
Release graphics resources and ask components to release their own resources.
vtkRenderPass * PostProcessPass
void SetPostProcessPass(vtkRenderPass *)
Get the RenderPass used for the PostProcess Step.
void SetVolumetricPass(vtkRenderPass *)
Get the RenderPass used for the Volume Step.
void SetOverlayPass(vtkRenderPass *)
Get the RenderPass used for the Overlay Step.
vtkCameraPass * CameraPass
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void SetTranslucentPass(vtkRenderPass *)
Get the RenderPass used for the translucent Step.
void Render(const vtkRenderState *s) override
Perform rendering according to a render state s.
void SetOpaquePass(vtkRenderPass *)
Get the RenderPass used for the Opaque Step.
Execute render passes sequentially.
window superclass for vtkRenderWindow
Definition: vtkWindow.h:45